Showing posts with label lighting. Show all posts
Showing posts with label lighting. Show all posts

20 May 2010

More fiddling


So, aside from being sick and looking for jobs, this is taking me longer than I'd like. Is it better without the huge light focus from the streetlight in front?
Changed the direction of the moonlight too.  Added stars, but I'll have to make that more obvious too I think.
Also, now the grocer has come to his senses and taken the vegetable inside, so now it just looks really empty there.  So yeah, comments please!

12 May 2010

Town at Night WIP

This is what I'm working on at the moment since I'm apparently bizarre and think that lighting is kind of fun. Maybe I'll do a daytime still of my bus too? Hmmm.
Anyway, obviously it's still in progress, so suggestions are welcome!


Also, who wouldn't like to live in a town where the grocer leaves his vegetables out at night? So trusting.

6 April 2010

Some Lighting


This is a section of what's happening in the top level of the Routemaster. There are some normal maps, but no textures yet. We only have about a month left, so this may be my last post before Grad Show.

17 December 2009

Another Group Project

A sneak peak! We're almost done!

16 November 2009

Group Environment

Our group environment project was a Ski Lodge. Everyone modeled and textured pieces of the Lodge and then pulled it all together. I modeled the fireplace, pokers, windows along the side and the mugs. Then each of us took a copy of the scene and found a camera angle we liked, rearranged the props and lit it to our individual taste. This is still in progress (and hopefully it's not tooooo dark on your monitors).