A sneak peak! We're almost done!
17 December 2009
25 November 2009
fish.
We just finished our Salmon project in XSI. The project entailed modeling and texturing a salmon (or any kind of fish really), rigging it, then animating it using sin waves and constraining it to a path. We also got to play around with particle systems for the bubbles, and volume effects if we wanted to. :)
16 November 2009
Group Environment
Our group environment project was a Ski Lodge. Everyone modeled and textured pieces of the Lodge and then pulled it all together. I modeled the fireplace, pokers, windows along the side and the mugs. Then each of us took a copy of the scene and found a camera angle we liked, rearranged the props and lit it to our individual taste. This is still in progress (and hopefully it's not tooooo dark on your monitors).
12 October 2009
Excuses, excuses

So updating hasn't been happening because Digital Animation is quite literally sucking up ALL my time. I'm enjoying it so far tho, so I'm hoping to update at least a few times before I graduate next year. Hopefully? Maybe?
Anyway, this is the very first eyeball I've ever modeled/textured/rendered for your visual consumption.
27 August 2009
31 July 2009
More Jabberwock stuff
Tove: "A combination of a badger, a lizard, and a corkscew."
Apparantly they live under sundials and only eat cheese.
Reference:
Attempts at a Tove:
Apparantly they live under sundials and only eat cheese.
Reference:
Attempts at a Tove:
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